Locke scenario ff6. Head into the cave's large antechamber and descend the stairs to the left; this path will take bring you to a chest containing an Ether. Locke scenario ff6

 
Head into the cave's large antechamber and descend the stairs to the left; this path will take bring you to a chest containing an EtherLocke scenario ff6 •Final Fantasy VI Main •Walkthrough Main

Speak to him a third time. Speak to him a third time. Defend Banon and the day will be yours. In the cave, move up and interact with the gate. Choose a scenario, kupo! The Three Scenarios refers to a gameplay feature and event in Final Fantasy VI. Upon entering town, you might spot an ominous figure walking just ahead of. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. Locke manages to reach Terra before the Narshe guards do, which is a good thing all in all. There are all new, tougher enemies, and a brand new boss. The ratio of health degradation to health "bettering" appears to be somewhere around 1:e or 1:3, in case you're interested. The trip to Narshe picks up right where you left off, only your party is down one member. By Lex , Sean Ropp , IGN-Cheats , +694 more. Eventually, you'll reach the main snowfield (where you fought Kefka eariler). - Kohlingen •10) Jidoor - ZozoFor Final Fantasy VI Pixel Remaster on the Nintendo Switch, Guide and Walkthrough by bover_87. I wanted to point out that Locke's. Take Party #1 all the way to the end (picking up the Pinwheel in the chest on the way). You will find Terra in Mobliz, which is at. Simply go to the continent at the upper middle of the world map, it's the same one which has the cave leading to Narshe. Just to clarify, you came into town, stole the merchant's clothes, went through the servant's house, stole the soldier's clothes, relieved the guard, went to the inn, stole the other merchant's clothes and cider, gave it to the old man, got the password, gave it to the kid, went through the secret tunnel, then up the stairs (so you are now. The Merchant is an enemy in Final Fantasy VI. The enemies around here aren't all that tough, but occassionally the ghosts will fry your ass with lots of fire, so you can come back to this point and use the recovery spring anytime you need to. Wait! Take a detour back to the Blackjack (which is located near Maranda) and go into the engine room for an optional scene: Setzer is hard at work repairing. Locke is now dressed as a merchant, and can pass by the boy in the basement of the house. Your party is scattered after an incident, you'll then start finding party members. It can only be obtained when revisiting as part of Locke's scenario, as he infiltrates the town a bit later in the game. Take over as Locke, and you'll find a letter. Chapter 4: Terra's Scenario. Although seen as a petty thief, Locke is on a personal quest to find a. As the character gets hit by the confuse spell quickly use the "Smoke. MP: 500. 250. 2 - 13th December 2005 This is a complete checklist of ALL the items that can be found in treasure chests, pots, barrels, boxes, clocks, secret compartments, and other containers throughout Final Fantasy VI. The tent to the left is empty, so take a short stroll to the south; Sabin will duck behind some more crates and observe some more activity. After the King dies go to the room east of the throne room. Way to go, Locke! Locke Cole is a playable character from Final Fantasy VI. You can conclude from the dreams that Shadow was Clyde Arrowny, Relm's father, and that Relm's mother may have died in childbirth. Head right and down into the large room. Head off to Albrook when you're done. It's just her, Edgar and Banon fighting random enemy encounters until they reach Arvis' house; there's barely any dialogue. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario. The Playstation version is similar to the Super Famicom version, with minor differences. The best place to gain levels for now is in the forest just east of Miranda. Individualized spell lists and multiple stat growth options for each character. Si vous êtes perdu sur Final Fantasy VI de Square Enix, consultez la soluce. It adds speed to the wearer, which helps save small amounts of time throughout the rest of the run. A listing of the treasures that can be found in Final Fantasy VI (FF3, FFIII, SNES, Super NES, FF6, FFVI, Anthology, PlayStation, PS, PS1, PSX),. Final Fantasy 6: Locke Scenario Walkthrough By William Parks Published Apr 13, 2023 Players that are working on Locke's scenario in Final Fantasy 6 can learn how to get the cider for the. More Misc. At the very least, skip the rune edge, since there are only 6 ribbons in-game that are not from the Colosseum - Moogle Cave as mentioned, South Figaro during Locke's scenario (can get in on your first visit if you know where to go, you can enter the exit of that area with Locke, Terra, and Edgar, and can return there in the WoR), the Phoenix. Getting something like Bahamut to raise health gains by 50% each level can help you hit high damage numbers on the Atma weapon quicker, on those who can use it. The pub in the south of town is a hangout for thieves and assassins. That leaves Terra, Edgar and Banon still to arrive, blasting along the rapids of the Lethe River. Switch. Codes . "Final Fantasy VI" Walkthrough: Terra's Scenario. The shops at Albrook offer nothing new; pick up any restorative items you might need, and maybe a Scroll or two for the coming journey. If Locke is wearing the Cadet disguise, he'll salute. In this area, Valeor and Wild Rat monsters appear, and is the. - Kohlingen •10) Jidoor - ZozoBrave New World features. Go south to the docks; examine the crate. Locke Scenario Codes . You have three party members and no bosses to fight. However, she becomes disillusioned with the Empire and turns traitor, joining the Returners and forming a. Fans of the turn-based RPG should head down a bit, use the outer door, climb the inner stairs, and use the first door they come across to enter the. It's recommended that you save this scenario for last since you'll have the greatest opportunities to purchase items and have the most gold by this point, plus doing this one last should allow you to keep Shadow in your party for longer. Locke just can't sleep, however, so he heads out of the inn to take a walk around when you know who shows up. Unique to Final Fantasy VI, much of your party is incapable of using magic. Locke: Ain't Nothin' Gonna Break My Stride. Locke's scenario Locke. Check the FAQs, they might help you get the Ribbon. When the house began to collapse and the three fell unconscious Interceptor defended them from living flames. Armor parts that can be worn by all 13 characters (Umaro is excluded). 5 damage is enough to OHKO an enemy (post-weakness), Dragoon Boots can give Locke Back Row AND Jump. But almost everyone would suggest you take the Terra, Edgar, and Banon scenario first. Locke acts as a spy, saboteur, and scout for the Returners. He is a master engineer, who creates odd. There's a Save Point here. On the upside, two of the three chests have improved contents, and the scenario ends as soon as you leave. Chapter 8: From Vector to the Sealed Gate. . That leaves Terra, Edgar and Banon still to arrive, blasting along the rapids of the Lethe River. •8) Narshe •9) Figaro C. Considered by many to be the best of the series, FFVI is well known for its great story and character development, as well as its unique (for its time) open-world experience. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. Guide to be the world's greatest thie- treasure hunter. The thief himself is being chased by an Imperial soldier, though he gets away. . If you took the Ragnarok sword in Narshe after saving Locke, you can trade it at the Colloseum for the Illumina sword, which is much more powerful. Then, because this entire scenario was obviously LSD-induced, the train will attack you, WHILE you are running away from it. •Final Fantasy VI Main •Walkthrough Main. You'll meet both Commanders and Vector Pups down here. Continue north, and proceed until you meet Lone Wolf again. It is a fun run through South Figaro. Celes is a playable character in Final Fantasy VI. Gau will leap into a group of monsters while on the Veldt. Pwr 14 LV 1 HP 48 MP 7 Defense 46 Evade % 15 (not used) Mag. In Sabin's scenario, be sure to get the Black Belt from the Imperial officer and stock up on Hi-Potions on the train or in Mobliz. Then the Locke scenario third. 2 Scenario Locke: Figaro Cave 4. When Terra awakens, she finds Locke. Lone Wolf. You can talk to the Imperial Trooper who was pursuing Locke in the beginning of the scenario, but he will be completely incapable of recognizing either the person he was chasing a while ago and/or a famous general of his own. Party #2: #2 can take the opportunity to use the Save Point to the left, but you'll just want to be standing on the pressure tile before switching parties. 1. Keep in mind you can receive four of the. Chapter 8: From Vector to the Sealed Gate. •Final Fantasy VI Main. This will lead you to a "Regal Crown", a nice helm equippable by Sabin and Edgar. Final Fantasy VI Walkthrough. Defense 46 Evade % 15 (not used) Mag. Chapter 6: From Narshe to Zozo. You get 2 to 3 magic points per level (not bad at all), and 250-300 experience points per battle, not to mention 1000+ gold. One with Terra, Edgar, and Banon, one with Locke, and one with Sabin. Follow the path north, then, back outside, simply follow the path east and north to another mine. Having a ninja with you is your cue to pick up a scroll or two for him to Throw. Escape through the M…. •Final Fantasy VI Main •Walkthrough Main. Banon relates a story of how evil came into the world. Although Terra can equip a wide variety of weapons and armors, her primary role is as a spellcaster, and she is one of the only characters to learn spells naturally. By Lex , Sean Ropp , IGN-Cheats , +694 more. South Figaro [edit | edit source] Locke's Scenario takes you inside South Figaro which is being occupied by the Empire. D: physical Defense D%: evade rate from physical attacks M: magical defense M%: evade rate from magical attacks DxM: average of physical and magical attack, increased by physical and magical evasion rates Common armor []. The TunnelArmr's primary attack is Drill. Go to the left, then go north through the door. Chapter 2: From Figaro Castle to The Returners' Hideout. But now he desperately needs to escape. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. A truly tear-wrenching scene will take place between Celes and Locke, with Celes running away in the end, of course. Sabin and Cyan (Shadow too, if he has stayed with them) will flee into the forest south of the Imperial Base. You have to travel through this imperial fortress that is on the east side of. He became a student of the martial arts master Duncan and trained extensively under him, mastering Duncan's Blitz techniques. It is possible to fly into this foe. You get 2 to 3 magic points per level (not bad at all), and 250-300 experience points per battle, not to mention 1000+ gold. Read how to complete Terra's scenario, Locke's scenario, and Sabin's scenario. Fixes for all major (and most minor) bugs along with. When you’re finished outside, walk into the house and talk to the crazy old man living within. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario •7c) Sabin Scenario •7d) Sabin Scenario cont. Save in Duncan's House, equip Locke with the best stuff you've got, and get to work. Walkthrough. Character Development: This is basically Character Development: The Game. •3) Figaro Castle •4) South Figaro •5) Mt. Kolts •6) Returner Hideout •7a) Terra Scenario •7b) Locke Scenario •7c) Sabin Scenario •7d) Sabin Scenario cont. Narshe. 16: Scenario Locke: South Figaro and its Secret. Go to the upper right portion of that continent, where the path of five trees forming a cross is with one in the middle. Choose a scenario, kupo! The recommended order is Terra first, then Locke, and, finally, Sabin, (because his scenario is the longest). Eventually, you'll reach the main snowfield (where you fought Kefka eariler). I'm a sick, sick man. Shadow is one of the best party members players can recruit in Final Fantasy 6, but he won't always be around to offer his services. Two guards are harassing a woman (and former General of the Empire), Celes. Locke Cole is a playable character from Final Fantasy VI. The Three Scenarios. The TunnelArmr's primary attack is Drill. •Final Fantasy VI Main •Walkthrough Main. Check a pail in the old man-who-wants-cider's house for Tonic Additional items: Cider is located here (Rare item); Old Clock-Key is located here (Rare item) The soldier is there in Locke's scenario not allowing you to go out the way you came in (so you cannot go under the building). The second method is to glitch through the soldier that was chasing Locke and leave South Figaro. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. The Scenario Split. The Never-Ending Scenario. He'll run away once you do. Choosing a Scenario – Choose your first of three scenarios that must be completed. Party #1: Move up and to the left, over the lowered spikes. It allows him to attempt to steal items from enemies, including a number of rare items, weapons, armor, and relics. With the release of Final Fantasy Anthology it has been correctly renumbered as the sixth game for all regions. As soon as you walk into Figaro Castle, you can descend two sets of stars on either side of the foyer. So I don't have merchant clothes, and can't get up the stairs that the grandson is blocking (only merchants are aloud through). [Locke's scenario ends. A semi-famous little bit of "just in case" text found among the Albrook dock dialogue. 30. Chapter 5: Sabin's Scenario. This is the first part of Locke's scenario that features random battles. Spoilers:-----Sabins may be the longest one but if you do it last Gau himself can get the rages from Locke/Terra's scenario. Scene cuts back to the Imperial Camp where Cyan joins. 1. Although Terra can equip a wide variety of weapons and armors, her primary role is as a spellcaster, and she is one of the only characters to learn spells naturally. You'll name him (Default: Edgar ), then you'll be lone Terra. The purpose of fighting them is to. Considered by many to be the best of the series, FFVI is well known for its great story and character development, as well as its unique (for its time) open-world experience. In Sabin's scenario, be sure to get the Black Belt from the Imperial officer and stock up on Hi-Potions on the train or in Mobliz. Fenix Down, Tonic, Antidote, Soft. The first, and simplest, is to bust up the Heavy Armors around town. Locke is the only character in the game (IIRC) who can wield TWO defense ignoring weapons (Atma Weapon and Valiant Knife); I think you basically need to be max vigor and level 99 to do it (since atma weapon is strongest at max hp but valiant knife is weakest at max hp), but he can reach the fabled 89,992 genji glove/offering maximum. Put Locke in charge of direct attacks and equip him with Genji Glove, if you have it. First things first; even if you wished to tackle the boss the “correct” method, you would still need to have completed Locke’s quest in order to gain the Phoenix Esper as detailed in our FF6. Remember to collect the ribbon. . FINAL FANTASY VI > Guides > lylat's Guides . Each time it features different Encounters and Treasures. Relic 2. Ignore the western one (just leads to another empty chest) and take the eastern one instead. It's really funny to watch your little characters run from the train. The group will eventually wash up at the port town of Nikeah. Final Fantasy VI PlayStation Bestiary entry The Tunnel Armor, otherwise known as TunnelArmr, is a boss in Final Fantasy VI. We love them, we hate them, we REALLY wish we could skip them, but we can't. Use Edgar's Chainsaw, Sabin's Raging Fist or Aura Cannon, and Celes and Locke's physical attacks. Levels: Terra - 6 Locke - 6 Cyan - 7 Shadow - 6 Edgar - 6 Sabin - 6 Celes - 6 Strago - 8 Relm - 6 Setzer - 6 Mog - 11 Gau - 12/13* *People playing 100% Bestiary, Perfect Stats Game, or "Unlock all Formations" will have a level 13 Gau. Her Strength and Speed are decent, her Stamina is average and her Magic is high. Once they're defeated, ride your Chocobo past the southeastern corner of the desert and look for a cave entrance. B. . 1. Final Fantasy 6 is a long, sometimes arduous game that is split into two parts: the World of Balance (WoB), and the. Its residents include Duncan's wife, an affluent man, various merchants, and an old man who loves to drink cider. b) Team 2: Locke. Left again means monsters (#2 then #3 again), Right again means treasure (after another #3). Gau is a playable character in Final Fantasy VI. Make sure to give him appropriate Relics as well. One of the guards will leave the room. Caves of Narshe Caves of Narshe Forums Squenix Game Coverage Final Fantasy VI. It is very important to save before. The first cave contains Were-Rat and Repo Man, both of which should be unable to survive any sort of offense (even Banon's physical will work). His skillset aligns with the Thief class, but his actual job title is "Adventurer", reflecting he is a bit more physically adept than Thieves usually are in other titles. •8) Narshe •9) Figaro C. "Kshi~!!" A nervous cry comes from Locke as he skittered down the small path, leaping behind a building, trying to control his panting so he's not. The Imp armor set is the most powerful in the game, but it can be only worn by characters in "Imp" status ("Kappa" in the original). The South Figaro glitch, also known as the Moghan glitch or the Kutan glitch, is the most famous instance of a bypass glitch in the game. Fenix Down, Tonic, Antidote, Soft. Related: Final Fantasy 6: Locke Scenario Walkthrough. That order also happens to be ranked from shortest to longest. Original class: magic warrior. Put Locke in charge of direct attacks and equip him with Genji Glove, if you have it. This is solely because his scenario is the most fun of the three, and it has great moments in it (The Phantom Train) despite the fact doing it first makes the other two easier with equipment purchases. locke. The timeline details the rebuilding of humanity after the War of the Magi, as well as detailing the origins of several countries and places within the Final Fantasy VI world. Since this is a LLG guide, I will assume you choose (1) with 100% bestiary. Party #2: #2 can take the opportunity to use the Save Point to the left, but you'll just want to be standing on the pressure tile before switching parties. •Final Fantasy VI Main. Edgar Roni Figaro is a playable character in Final Fantasy VI. Sabin is first because you get smoke bombs, Locke 2nd to get runningshoes to equip on edgar. any status the monster had (Float, Sap, Protect, etc). Cave to Sealed Gate - Inside Chest in changing bridge room. After the battle, simply watch the scenes. By lylat and 1 collaborators. •8) Narshe •9) Figaro C. It should be noted that in FF6, even if you get a game over, you do keep the EXP you gathered until that point, but lose any item and skill points, so you could in theory keep trying and level up gradually. Written by Djibriel. This setup is based upon the idea of taking advantage of Edgar's semi-tank abilities while giving him a powerful offense. If Locke is wearing the Merchant disguise or his normal clothes, he'll hide in the rafters. The first thing you will see is a house above you and to the left. If you go up north, Gau will scare Sabin and you will lose 500 gil. Chapter 9: From the. Celes is a playable character in Final Fantasy VI. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. Locke's Scenario: South Figaro Cave – New Monsters populate the South Figaro Cave, just in time for Locke to make his way back through it. FFVI - Walkthrough - Locke's Scenario South Figaro Party: Chest: Hyperwrist, RunningShoes Items: Check the clock you see when you first come out of the secret passage for an Elixir. I'll take you through Terra, Edgar, and Banon's scenario first (then Locke's, and finally Sabin's). - Get onto the walls and follow them west. Final Fantasy VI PlayStation Bestiary entry The Tunnel Armor, otherwise known as TunnelArmr, is a boss in Final Fantasy VI. Party #1: Move up and to the left, over the lowered spikes. You can conclude from the dreams that Shadow was Clyde Arrowny, Relm's father, and that Relm's mother may have died in childbirth. The tent to the left is empty, so take a short stroll to the south; Sabin will duck behind some more crates and observe some more activity. Head west from the Classroom (use the Recovery Water inside first), and examine the sunken section of rock to open it. If you do get scathed, you can always come back to the Recovery Spring and heal your HP and MP. South Figaro 4. To begin, in Narshe, visit the southeastern house (the one with all the treasures). 06% unlock rate. Chapter 3: Locke's Scenario; Chapter 4: Terra's Scenario; Chapter 5: Sabin's Scenario; Chapter 6: From Narshe to Zozo; Chapter 7: The Opera House to Vector; Chapter 8: From Vector to the Sealed Gate; Chapter 9: From the Sealed Gate to Thamasa; Chapter 10: The Floating Island to the World of Ruin; Chapter 11: From Cid's Island to. Final Fantasy VI. Enemies. 20. In Locke's scenario, I fight enemies he encounters with Genji Glove and RunningShoes and let him level to 12. World of Balance •1) Intro - Narshe •2) Narshe - Figaro C. Shadow should re-apply Invisible if possible, then whack Kefka. By Lex , Timothy Whisenhunt , Sean Ropp , +694 more. Legend []. •Final Fantasy VI Main •Walkthrough Main. Then, head in the door on the left. Terra's scenario is the lamest as it's super short and nothing happens. This time, use the Dried Meat on him and he'll join the party. It is a good move to save before you do anything else. RELATED: Final Fantasy 6: Terra Scenario Walkthrough. Simply go to the continent at the upper middle of the world map, it's the same one which has the cave leading to Narshe. Therefore, Terra's scenario first. So there is a benefit to doing it last. •3) Figaro Castle •4) South Figaro •5) Mt. The Final Fantasy VI Advance Walkthrough and Battle Tactics Guide Version 2. This is difficult to do with just Locke, however, and it's not the way you were supposed to take. He desperately needs to get out of this town. I think you have read the title too quickly. The treasure is in fact a Gold Hairpin, an. Acquired all "Bushido" commands. Nikeah is small town that thrives on their ports and ferries. Locke should either Steal or attack physically. Chapter 7: The Opera House to Vector. RELATED: Final Fantasy 6: Locke Scenario Walkthrough. Also Known As: • Final. Prologue หลั๫๬า๥๸ู๭า๥​เปิ๸​เรื่อ๫​แล้ว ​เรา๬ะ​๦ับหุ่นยน๹์​เ๦้า​ไป​ในหมู่บ้าน ​เ๸. It is a tunnel that leads from Figaro Castle to South Figaro. The best place to gain levels for now is in the forest just east of Miranda. You can also find a Potion in the bucket on the lower floor of the house. updated Sep 21, 2014. At the other end, take the staircase down. Just have Terra fight, Locke steal, and Edgar use the auto-crossbow, and you will make it out relatively unscathed. - Kohlingen •10) Jidoor - Zozo•Final Fantasy VI Main •Walkthrough Main. If you miss it you'll have to fight some enemies and then you'll have to start at the beginning of the maze again. Final Fantasy I Remaster Full Playthrough: Fantasy II Remaster Full Playthrough: ht. Following the Battle for the Frozen Esper Terra leaves the party and rejoins after completion of the Magitek. The Gold Bear is an enemy in Final Fantasy VI. For Final Fantasy VI Pixel Remaster on the PC, Guide and Walkthrough by. Up Next: Terra's ScenarioChapter 3: Locke's Scenario; Chapter 4: Terra's Scenario; Chapter 5: Sabin's Scenario; Chapter 6: From Narshe to Zozo; Chapter 7: The Opera House to Vector; Chapter 8: From Vector to the Sealed Gate; Chapter 9: From the Sealed Gate to Thamasa; Chapter 10: The Floating Island to the World of Ruin; Chapter 11: From Cid's Island to. Chapter 3: Locke's Scenario; Chapter 4: Terra's Scenario; Chapter 5: Sabin's Scenario; Chapter 6: From Narshe to Zozo; Chapter 7: The Opera House to Vector; Chapter 8: From Vector to the Sealed Gate; Chapter 9: From the Sealed Gate to Thamasa; Chapter 10: The Floating Island to the World of Ruin; Chapter 11: From Cid's Island to. Follow the path north, then, back outside, simply follow the path east and north to another mine. You'll meet both Commanders and Vector Pups down here. However, it does contain some strong Relics you can't free until you've played through it. None of the monsters here is vulnerable to Ice, and all but. From StrategyWiki, the video game walkthrough and strategy guide wiki. Starting Equipment Dirk, Leather Hat, LeatherArmor. After the battle, simply watch the scenes. Final Fantasy VI > Chapter 3: Locke's Scenario. Final Fantasy VI (released as Final Fantasy III for the SNES in the US) is Square's sixth installment in the Final Fantasy series. Commander. Ff6 locke scenario . Locke still needs to get to Narshe, and the only way to get there is through South Figaro Cave. Chapter 3: Locke's Scenario; Chapter 4: Terra's Scenario; Chapter 5: Sabin's Scenario; Chapter 6: From Narshe to Zozo; Chapter 7: The Opera House to Vector; Chapter 8: From Vector to the Sealed Gate; Chapter 9: From the Sealed Gate to Thamasa; Chapter 10: The Floating Island to the World of Ruin; Chapter 11: From Cid's Island to. One of the scenes follows Locke through South Figaro and on his way to Nalsh. Also Known As: • Final. Equip your shiny new hat on someone (Sabin is a great choice), then it's time to kick Kefka's painted face again. This sidequest requires Sabin in your party, has one part, and needs no leveling up. Escape Down the Lete River Locke's Scenario: South Figaro Choosing a Scenario The Three Scenarios p. Shadow rescues the party in the Burning Home. Sabin René Figaro is a playable character from Final Fantasy VI. Anyways, to receive the star pendent and Doberman entry, make sure to chose the top option, for the Satellite, Green Beret and Mythril Glove, make sure to enter the left. Rights go to there respective parties in relation to movie clips, trailers, software displayed or recommend. Locke's Scenario and Narshe Raid South Figaro. At the time, three of the five preceding games in the series had not been released in the US, so it was released in the U. After a fierce battle with Ultros on the Wangchuan River, players will be asked to choose from three Final Fantasy VI scenarios. Chapter 3: Locke's Scenario. Merchants. Head upstairs using the narrow path, then continue north and west along the path. Offensively, Rising Phoenix, Auto Crossbow, Fire, and Attack are your best forms of attack, in order of preference. Final Fantasy VI: Advance for Game Boy Advance - explore and compete on this classic game at RetroAchievements. Locke acts as a spy, saboteur, and scout for the Returners. pixel remaster. First, talk to the guy on the chocobo who sells items. Having Celes in your party for this fight is immensely useful, and probably life-saving, as her Runic ability will render Kefka's. Number 128 has 3276 HP, and absorbs Ice, if you can use tier 2 spells such as Fira or Thundara go for it. Chapter 10: The Floating. •4) South Figaro •5) Mt. Chapter 7 - Locke's Protection Fetish. The first cave contains Wererat and Bandit, both of which should be unable to survive any sort of offense (even Banon's physical will work, and there's little threat of Banon dying now). Then go to the area to the southeast and check on the bucket to get a Tonic/Potion. Locke will be unequipped at the beginning of this scenario, so make sure to re-equip him with optimum armor. My strategy was to go in with Locke at critical HP, which Celes spamming Runic. Step onto the pressure tile, which restores the passageway to make room for #2. In the Edgar/Banon/Terra scenario make your way to Narshe, once there go through the cave like Locke showed you near the beginning of the game. Kigalas 5 years ago #3. Locke. Once you've gained a couple of levels, head to the sealed gate. Locke's scenario begins on the outskirts of Narshe. I do Banon's first, Locke second and Sabin last. Zozo - Chest on the top floor of main Zozo building. She doesn’t even get her own scenario! Locke is the star of the Battle for Narshe, despite being the first. Return to the previous room and make a right at the four way split. 2200. finak fantasy 6. Peut-être que Locke pourrait s'y entrainer avec sa Dague Voleur et récupérez pleins de reliques. Might as well get some Dried Meat too. So there is a benefit to doing it last. Can be found in the world of balance and bought in the world of ruin. Now, leave the house and follow Lone Wolf through the mines to the north (at the first intersection, turn right). Locke and the old man chat about bygones and memories past, while the old man takes care of some exposition. The Scenario Split. Have Gau use a Rage such as Zahgrem. The only exception comes when you equip an Esper, which is FF6's official name for summons, eidolons, GFs, Eikons. The Terra scenario is probably the easiest, Locke's scenario is in the middle, and Sabin's scenario is the hardest, so you might want to leave Sabin's until last. Switch. Android, IOS, Steam. Rights go to there respective parties in relation to movie clips, trailers, software displayed or recommend.